Jul 08, 2006, 07:30 PM // 19:30
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#1
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Lion's Arch Merchant
Join Date: Jan 2006
Location: USA Midwest
Guild: Order of Celestial Guardians II [OCG]
Profession: Me/Mo
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Interrupting
I've heard that many Mesmers can interrupt 1-second spells eaqsily, or even 3/4-second spells. But I'm unable to interrupt 3/4-second ones at all, and I can only consistantly catch 1-second ones with Stolen Speed or the like. Other people have suggested that lag or graphics settings might be the problem, but I kind of doubt that; it's probably just my own reflexes. It seems like I'm always either a fraction too late or am so hair-trigger that I try to interrupt Spectal Agony or something. Can any master Mesmers share their techniques for catching 1-second spells, and explain how 3/4-second ones are even possible?
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Jul 08, 2006, 08:19 PM // 20:19
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#2
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Academy Page
Join Date: May 2006
Guild: Clanless
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arcane conundrum + migraine = 3/4 sec cast times into very interuptable
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Jul 08, 2006, 08:22 PM // 20:22
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#3
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Before starting, Thx for double start thread posting
Off course you need a good reflex without any slow casting hex against 1 or ¾ sec, but not having a godly reflex like the Mesmer hench in Kurzick
What I can say to interrupt is by Blind, Tricking or Know the pattern of your target.
So, from me, I do blind interrupt and/or trick the target. Predict can be a big word, but, it can helps a little. If its too fast, cast diversion in correct time to disable it.
^ Yep, they stack
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Jul 08, 2006, 09:06 PM // 21:06
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#4
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Quote:
its too fast, cast diversion in correct time to disable it.
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"If it is too fast to interrupt with a 1/4 second cast time spell; we can easily disable it with a 3 second cast..."
No comment on that
Godly reflexes ftw imo; interrupt WoH easily and 1/2 spells often ^_~ (but only with coffee)
Practice makes perfect; you can interrupt more easily if you know what is comming. Say you have the skill powerblock (prime example here) and an elementalist that you know is using fire magic (because you interrupted her fireball earlier) begins to literally make a bee-line run towards you.
You know that inferno and the like are comming.
What to do (while learning how to interrupt)
-Stop attacking, this can reduce lag to a lessor degree
-Do not cast any other spells, wait
-Watch the target carefully; pay less attention to the other characters
-Watch her movement, as soon as she stops moving...
Interrupt; inferno, flamejet, lava front, etc. disabled.
Learn your opponent; learn their patterns. Anticipate their build based on their weaponary/secondary class. Examples are if you see a mesmer using a sword more often than not they are using IW, if you see a ranger with a curses rod they are likely running touches. Not always, but more often than not. The most likely classes to "fool" you are other mesmers and monks...other than that this trick of guessing is mostly solid. Not even War Machine uses "trick" weapon sets in their current builds.
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Jul 08, 2006, 09:25 PM // 21:25
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#5
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Eaimirth Etaivella
Godly reflexes ftw imo; interrupt WoH easily and 1/2 spells often ^_~ (but only with coffee)
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Doesnt imagine under Expresso Effect
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Jul 08, 2006, 09:49 PM // 21:49
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#6
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Hey do not underestimate the power of caffine for interrupting; only downfall is the so called "twich" state where if they use a stance you will slam power drain.
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Jul 08, 2006, 10:45 PM // 22:45
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#7
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Rather Reckless Reflex instead Reckless Haste . What can I say more when I read that.
Now seriously, trick the target and try to predict at the same time can help you. If you dominate the target movement (not talking about Domination...bah, almost) and they follow what you want, you can predict what he will be his next move and interrupt it.
Still loving interrupting CoP with Cry thought... without coffee
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Jul 09, 2006, 01:43 AM // 01:43
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#8
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Lion's Arch Merchant
Join Date: Jan 2006
Location: USA Midwest
Guild: Order of Celestial Guardians II [OCG]
Profession: Me/Mo
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Quote:
Originally Posted by Eaimirth Etaivella
Hey do not underestimate the power of caffine for interrupting; only downfall is the so called "twich" state where if they use a stance you will slam power drain.
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I already do that.
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Jul 09, 2006, 03:35 AM // 03:35
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#9
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: Mo/Me
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Yeah, I can interrupt 1 second casts most of the time, but I either have to be lucky or concentrating on that one caster to get that or anything below 1 sec. I remember my reaction time was something like .43 seconds or something, so that might have something to do with it. Which is why I have 5 interrupts on my bar lol...
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Jul 09, 2006, 03:39 AM // 03:39
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#10
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Banned
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Arcane Conundrum + Migrane = for newbies.
Arcane Conundrum/Migrane = early mornings or sleepy.
None = full awake/aware.
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Jul 09, 2006, 04:03 AM // 04:03
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#11
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Quote:
Originally Posted by Francis Demeules
Still loving interrupting CoP with Cry thought... without coffee
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Hey I still have you beat interrupting Wastrel's Worry with cry in FoW tyvm.
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Jul 09, 2006, 01:08 PM // 13:08
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#12
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Lion's Arch Merchant
Join Date: Jan 2006
Location: USA Midwest
Guild: Order of Celestial Guardians II [OCG]
Profession: Me/Mo
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Quote:
Originally Posted by Hidden in the Mist
Arcane Conundrum + Migrane = for newbies.
Arcane Conundrum/Migrane = early mornings or sleepy.
None = full awake/aware.
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Meh, Stolen Speed is all I need for 1-second spells. And it means I can use my points in Fast Casting instead of Illusion. Eaimirth, you must be a jedi or something.
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Jul 09, 2006, 01:16 PM // 13:16
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#13
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Academy Page
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I don't want to be mean, but you shouldn't play Interrupter at all, if you can't interrupt 1 second spells.
And Eaimirth Etaivella, you just pwned yourself since there aren't any 1/2 cast spells in this game.
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Jul 09, 2006, 02:04 PM // 14:04
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#14
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Academy Page
Join Date: Dec 2005
Location: uk
Guild: The Golden Phoenix Society
Profession: Me/
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stretch the enemies casting bar across the screen so its massive, makes things easier imo
no need for stolen speed, migraine ect
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Jul 09, 2006, 02:23 PM // 14:23
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#15
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Us in the far away land of Singapore simply DON'T play interrupter, because inherent lag is larger than your lag + your reflex time
But as said by many others, the key to interrupting fast skills is knowing how others play and anticipating.
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Jul 09, 2006, 02:37 PM // 14:37
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#16
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Academy Page
Join Date: Apr 2006
Location: SINGAPORE
Guild: XMEN
Profession: Me/R
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YA>...INternet Over singapore.....is LAGGY.in FACTION World....but not in the land of Prophecies...GUilt and Shame does help.a bit for Caster and healers...with interrupt.
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Jul 09, 2006, 02:38 PM // 14:38
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#17
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Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
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Quote:
Originally Posted by Eaimirth Etaivella
Hey I still have you beat interrupting Wastrel's Worry with cry in FoW tyvm.
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Sound a challenge when I will have the time to go there. Or perhaps Lyssa Cursed...
And damn I lag more in Faction than Prophecies by overpopulated players in a small continent.
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Jul 09, 2006, 10:48 PM // 22:48
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#18
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Quote:
Originally Posted by ~Vanilla~
And Eaimirth Etaivella, you just pwned yourself since there aren't any 1/2 cast spells in this game.
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Wow fast casting and fast cast gear...welcome to the conversation.
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Jul 10, 2006, 10:24 AM // 10:24
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#19
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Krytan Explorer
Join Date: Mar 2006
Location: U.K
Guild: Intensive Care Unit [ICU]
Profession: Me/A
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I've said this before somewhere but I'll say it again. Make your target enemies action monitor bar absolutely massive. This means that the tiny skill picture will appear pehaps 0.005 seconds earlier making the whole train of thought leading to an interrupt (its not a reflex its a rapid voluntary response to that tiny lil stimulus which we are trying to make bigger) just that lil bit quicker.
Of course strong black coffee helps no end but me and eaimirth both agree that lag totally ruins hardcore interrupters day just because lag can be so unpredictable and specialist interrupts like power block don't really have friendly recharges if you miss the interrupt due to lag.
All we can hope for is that all our hard earned money used to by factions is going towards increased server stability
Aren't warrior actions 1/2 second..... Psychic Distraction anyone ???
Last edited by fatboyslimerr; Jul 10, 2006 at 10:27 AM // 10:27..
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Jul 10, 2006, 12:45 PM // 12:45
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#20
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Quote:
Originally Posted by fatboyslimerr
Aren't warrior actions 1/2 second..... Psychic Distraction anyone ???
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For the most part yes; depends on the skill and their attack speed.
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